Home
last modified time | relevance | path

Searched refs:shaderVersion (Results 1 – 25 of 60) sorted by relevance

123

/external/angle/src/compiler/translator/tree_ops/
DRewriteTexelFetchOffset.cpp28 int shaderVersion);
31 Traverser(const TSymbolTable &symbolTable, int shaderVersion);
36 const int shaderVersion; member in sh::__anon21fde47e0111::Traverser
40 Traverser::Traverser(const TSymbolTable &symbolTable, int shaderVersion) in Traverser() argument
41 : TIntermTraverser(true, false, false), symbolTable(&symbolTable), shaderVersion(shaderVersion) in Traverser()
48 int shaderVersion) in Apply() argument
50 Traverser traverser(symbolTable, shaderVersion); in Apply()
145 *symbolTable, shaderVersion); in visitAggregate()
159 int shaderVersion) in RewriteTexelFetchOffset() argument
162 if (shaderVersion < 300) in RewriteTexelFetchOffset()
[all …]
DInitializeVariables.cpp167 int shaderVersion, in InsertInitCode() argument
182 ReferenceBuiltInVariable(tempVariableName, *symbolTable, shaderVersion); in InsertInitCode()
212 InitializeLocalsTraverser(int shaderVersion, in InitializeLocalsTraverser() argument
217 mShaderVersion(shaderVersion), in InitializeLocalsTraverser()
291 int shaderVersion, in InitializeUninitializedLocals() argument
296 InitializeLocalsTraverser traverser(shaderVersion, symbolTable, canUseLoopsToInitialize, in InitializeUninitializedLocals()
306 int shaderVersion, in InitializeVariables() argument
312 InsertInitCode(compiler, body->getSequence(), vars, symbolTable, shaderVersion, in InitializeVariables()
DEmulateGLFragColorBroadcast.cpp33 GLFragColorBroadcastTraverser(int maxDrawBuffers, TSymbolTable *symbolTable, int shaderVersion) in GLFragColorBroadcastTraverser() argument
37 mShaderVersion(shaderVersion) in GLFragColorBroadcastTraverser()
110 int shaderVersion) in EmulateGLFragColorBroadcast() argument
113 GLFragColorBroadcastTraverser traverser(maxDrawBuffers, symbolTable, shaderVersion); in EmulateGLFragColorBroadcast()
DInitializeVariables.h36 int shaderVersion,
53 int shaderVersion,
DEmulatePrecision.cpp29 void writeCommonRoundingHelpers(TInfoSinkBase &sink, const int shaderVersion);
113 void RoundingHelperWriter::writeCommonRoundingHelpers(TInfoSinkBase &sink, const int shaderVersion) in writeCommonRoundingHelpers() argument
123 if (shaderVersion > 100) in writeCommonRoundingHelpers()
667 const int shaderVersion, in writeEmulationHelpers() argument
673 roundingHelperWriter->writeCommonRoundingHelpers(sink, shaderVersion); in writeEmulationHelpers()
DRewriteTexelFetchOffset.h30 int shaderVersion);
/external/angle/src/compiler/translator/tree_ops/vulkan/
DRewriteInterpolateAtOffset.cpp40 int shaderVersion,
46 const int shaderVersion; member in sh::__anon76d3928e0111::Traverser
54 int shaderVersion, in Traverser() argument
59 shaderVersion(shaderVersion), in Traverser()
70 int shaderVersion, in Apply() argument
75 Traverser traverser(pSymbolTable, compileOptions, shaderVersion, specConst, driverUniforms); in Apply()
130 "interpolateAtOffset", &interpolateAtOffsetArguments, *symbolTable, shaderVersion); in visitAggregate()
145 int shaderVersion, in RewriteInterpolateAtOffset() argument
150 if (shaderVersion < 300) in RewriteInterpolateAtOffset()
155 return Traverser::Apply(compiler, compileOptions, root, symbolTable, shaderVersion, specConst, in RewriteInterpolateAtOffset()
/external/angle/src/compiler/translator/
DSymbolTable.cpp252 const TSymbol *TSymbolTable::find(const ImmutableString &name, int shaderVersion) const in find()
260 return findBuiltIn(name, shaderVersion); in find()
305 int shaderVersion) const in findBuiltInWithConversion()
309 const TSymbol *target = findBuiltIn(name, shaderVersion); in findBuiltInWithConversion()
464 int shaderVersion, in get() argument
472 if (mVersion == kESSL1Only && shaderVersion != static_cast<int>(kESSL1Only)) in get()
475 if (mVersion > shaderVersion) in get()
488 int shaderVersion, in FindMangledBuiltIn() argument
499 rules[ruleIndex].get(shaderSpec, shaderVersion, shaderType, resources, symbolTable); in FindMangledBuiltIn()
511 int shaderVersion, in matches() argument
[all …]
DValidateGlobalInitializer.cpp22 ValidateGlobalInitializerTraverser(int shaderVersion,
128 int shaderVersion, in ValidateGlobalInitializerTraverser() argument
132 mShaderVersion(shaderVersion), in ValidateGlobalInitializerTraverser()
144 int shaderVersion, in ValidateGlobalInitializer() argument
149 ValidateGlobalInitializerTraverser validate(shaderVersion, isWebGL, in ValidateGlobalInitializer()
DSymbolTable.h88 int shaderVersion,
163 int shaderVersion,
184 int shaderVersion,
280 const TSymbol *find(const ImmutableString &name, int shaderVersion) const;
289 const TSymbol *findBuiltIn(const ImmutableString &name, int shaderVersion) const;
291 int shaderVersion) const;
313 int shaderVersion,
DOutputESSL.cpp17 int shaderVersion, in TOutputESSL() argument
25 shaderVersion, in TOutputESSL()
DOutputGLSL.cpp19 int shaderVersion, in TOutputGLSL() argument
27 shaderVersion, in TOutputGLSL()
DQualifierTypes.cpp54 bool AreTypeQualifierChecksRelaxed(int shaderVersion) in AreTypeQualifierChecksRelaxed() argument
56 return shaderVersion >= 310; in AreTypeQualifierChecksRelaxed()
253 int shaderVersion, in AreQualifiersInOrder() argument
256 if (shaderVersion >= 310) in AreQualifiersInOrder()
913 int shaderVersion) in TTypeQualifierBuilder() argument
914 : mShaderVersion(shaderVersion) in TTypeQualifierBuilder()
DOutputVulkanGLSLForMetal.mm62 int shaderVersion,
70 shaderVersion,
DOutputVulkanGLSL.cpp27 int shaderVersion, in TOutputVulkanGLSL() argument
37 shaderVersion, in TOutputVulkanGLSL()
DValidateGlobalInitializer.h17 int shaderVersion,
/external/angle/src/compiler/translator/tree_ops/d3d/
DRewriteAtomicFunctionExpressions.cpp47 RewriteAtomicFunctionExpressionsTraverser(TSymbolTable *symbolTable, int shaderVersion);
67 int shaderVersion) in RewriteAtomicFunctionExpressionsTraverser() argument
68 : TIntermTraverser(false, false, true, symbolTable), mShaderVersion(shaderVersion) in RewriteAtomicFunctionExpressionsTraverser()
177 int shaderVersion) in RewriteAtomicFunctionExpressions() argument
179 RewriteAtomicFunctionExpressionsTraverser traverser(symbolTable, shaderVersion); in RewriteAtomicFunctionExpressions()
DRewriteAtomicFunctionExpressions.h39 int shaderVersion);
/external/swiftshader/src/OpenGL/compiler/
DSymbolTable.cpp230 TSymbol *TSymbolTable::find(const TString &name, int shaderVersion, bool *builtIn, bool *sameScope)… in find() argument
237 while((level == ESSL3_BUILTINS && shaderVersion != 300) || in find()
238 (level == ESSL1_BUILTINS && shaderVersion != 100)) // Skip version specific levels in find()
260 TSymbol *TSymbolTable::findBuiltIn(const TString &name, int shaderVersion) const in findBuiltIn()
264 while((level == ESSL3_BUILTINS && shaderVersion != 300) || in findBuiltIn()
265 (level == ESSL1_BUILTINS && shaderVersion != 100)) // Skip version specific levels in findBuiltIn()
DCompiler.h88 int getShaderVersion() const { return shaderVersion; } in getShaderVersion()
119 int shaderVersion; variable
DDirectiveHandler.cpp38 int& shaderVersion) in TDirectiveHandler() argument
41 mShaderVersion(shaderVersion) in TDirectiveHandler()
/external/angle/src/compiler/translator/tree_util/
DIntermNode_util.cpp23 int shaderVersion) in LookUpBuiltInFunction() argument
26 const TSymbol *symbol = symbolTable.findBuiltIn(mangledName, shaderVersion); in LookUpBuiltInFunction()
333 int shaderVersion) in ReferenceBuiltInVariable() argument
336 static_cast<const TVariable *>(symbolTable.findBuiltIn(name, shaderVersion)); in ReferenceBuiltInVariable()
344 int shaderVersion) in CreateBuiltInFunctionCallNode() argument
346 const TFunction *fn = LookUpBuiltInFunction(name, arguments, symbolTable, shaderVersion); in CreateBuiltInFunctionCallNode()
359 int shaderVersion) in CreateBuiltInUnaryFunctionCallNode() argument
362 return CreateBuiltInFunctionCallNode(name, &seq, symbolTable, shaderVersion); in CreateBuiltInUnaryFunctionCallNode()
DIntermNode_util.h80 int shaderVersion);
85 int shaderVersion);
89 int shaderVersion);
/external/deqp/external/openglcts/modules/common/
DglcParallelShaderCompileTests.cpp258 const char* shaderVersion = isContextES ? shaderVersionES : shaderVersionGL; in iterate() local
266 const char* vSources[] = { shaderVersion, vShader }; in iterate()
267 const int vLengths[] = { int(strlen(shaderVersion)), int(strlen(vShader)) }; in iterate()
273 const char* fSources[] = { shaderVersion, fShader }; in iterate()
274 const int fLengths[] = { int(strlen(shaderVersion)), int(strlen(fShader)) }; in iterate()
/external/deqp/modules/gles31/functional/
Des31fNegativeComputeTests.cpp123 const char* const shaderVersion = isES32 in generateComputeShader() local
129 compShaderSource << shaderVersion << "\n" in generateComputeShader()
652 const char* const shaderVersion = isES32 in invalid_maximum_work_group_sizes() local
673 compShaderSource << shaderVersion << "\n" in invalid_maximum_work_group_sizes()
710 const char* const shaderVersion = isES32 in invalid_layout_qualifiers() local
716 compShaderSource << shaderVersion << "\n" in invalid_layout_qualifiers()
731 compShaderSource << shaderVersion << "\n" in invalid_layout_qualifiers()
748 compShaderSource << shaderVersion << "\n" in invalid_layout_qualifiers()
767 compShaderSource << shaderVersion << "\n" in invalid_layout_qualifiers()

123