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Searched refs:shaderViews (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/d3d/
DGrD3DResourceProvider.cpp181 const std::vector<D3D12_CPU_DESCRIPTOR_HANDLE>& shaderViews) { in findOrCreateShaderViewTable() argument
186 return fShaderResourceDescriptorTableCache.findOrCreateDescTable(shaderViews, createFunc); in findOrCreateShaderViewTable()
DGrD3DResourceProvider.h68 const std::vector<D3D12_CPU_DESCRIPTOR_HANDLE>& shaderViews);
DGrD3DGpu.cpp991 std::vector<D3D12_CPU_DESCRIPTOR_HANDLE> shaderViews; in onRegenerateMipMapLevels() local
995 shaderViews.push_back(srvHandle.fHandle); in onRegenerateMipMapLevels()
1000 shaderViews.push_back(uavHandle.fHandle); in onRegenerateMipMapLevels()
1005 fResourceProvider.findOrCreateShaderViewTable(shaderViews); in onRegenerateMipMapLevels()