Searched refs:shader_bindings (Results 1 – 2 of 2) sorted by relevance
128 &vctx->shader_bindings[shader_type]; in virgl_rebind_resource()203 &vctx->shader_bindings[shader_type]; in virgl_attach_res_sampler_views()257 &vctx->shader_bindings[shader_type]; in virgl_attach_res_uniform_buffers()274 &vctx->shader_bindings[shader_type]; in virgl_attach_res_shader_buffers()291 &vctx->shader_bindings[shader_type]; in virgl_attach_res_shader_images()639 &vctx->shader_bindings[shader]; in virgl_set_constant_buffer()993 &vctx->shader_bindings[shader_type]; in virgl_set_sampler_views()1206 &vctx->shader_bindings[shader]; in virgl_set_shader_buffers()1261 &vctx->shader_bindings[shader]; in virgl_set_shader_images()1352 &vctx->shader_bindings[shader_type]; in virgl_release_shader_binding()
74 struct virgl_shader_binding_state shader_bindings[PIPE_SHADER_TYPES]; member