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Searched refs:shader_bindings (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/virgl/
Dvirgl_context.c128 &vctx->shader_bindings[shader_type]; in virgl_rebind_resource()
203 &vctx->shader_bindings[shader_type]; in virgl_attach_res_sampler_views()
257 &vctx->shader_bindings[shader_type]; in virgl_attach_res_uniform_buffers()
274 &vctx->shader_bindings[shader_type]; in virgl_attach_res_shader_buffers()
291 &vctx->shader_bindings[shader_type]; in virgl_attach_res_shader_images()
639 &vctx->shader_bindings[shader]; in virgl_set_constant_buffer()
993 &vctx->shader_bindings[shader_type]; in virgl_set_sampler_views()
1206 &vctx->shader_bindings[shader]; in virgl_set_shader_buffers()
1261 &vctx->shader_bindings[shader]; in virgl_set_shader_images()
1352 &vctx->shader_bindings[shader_type]; in virgl_release_shader_binding()
Dvirgl_context.h74 struct virgl_shader_binding_state shader_bindings[PIPE_SHADER_TYPES]; member