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Searched refs:shader_bo (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/intel/tools/
Daubinator_viewer.cpp390 struct gen_batch_decode_bo shader_bo = in new_shader_window() local
392 if (shader_bo.map) { in new_shader_window()
396 (const uint8_t *) shader_bo.map + in new_shader_window()
397 (address - shader_bo.addr), 0, f); in new_shader_window()
/external/mesa3d/src/gallium/drivers/panfrost/
Dpan_cmdstream.c588 struct panfrost_bo *shader_bo = NULL; in panfrost_emit_frag_shader_meta() local
591 blend[c] = panfrost_get_blend_for_context(ctx, c, &shader_bo, in panfrost_emit_frag_shader_meta()