Searched refs:shader_buf (Results 1 – 1 of 1) sorted by relevance
/external/virglrenderer/src/ |
D | vrend_blitter.c | 234 char shader_buf[4096]; in blit_build_frag_tex_col() local 257 snprintf(shader_buf, 4096, blit_ctx->use_gles ? in blit_build_frag_tex_col() 266 snprintf(shader_buf, 4096, blit_ctx->use_gles ? in blit_build_frag_tex_col() 276 "%s\n---------------------------------------\n", msaa, shader_buf); in blit_build_frag_tex_col() 278 return build_and_check(GL_FRAGMENT_SHADER, shader_buf); in blit_build_frag_tex_col() 283 char shader_buf[4096]; in blit_build_frag_depth() local 293 snprintf(shader_buf, 4096, blit_ctx->use_gles ? in blit_build_frag_depth() 298 snprintf(shader_buf, 4096, blit_ctx->use_gles ? FS_TEXFETCH_DS_GLES : FS_TEXFETCH_DS_GL, in blit_build_frag_depth() 301 return build_and_check(GL_FRAGMENT_SHADER, shader_buf); in blit_build_frag_depth()
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