Searched refs:shader_buffer_count (Results 1 – 4 of 4) sorted by relevance
113 … set_layout->binding[b].stage[s].shader_buffer_index = set_layout->stage[s].shader_buffer_count; in lvp_CreateDescriptorSetLayout()114 set_layout->stage[s].shader_buffer_count += binding->descriptorCount; in lvp_CreateDescriptorSetLayout()
66 value += layout->set[s].layout->stage[b->shader->info.stage].shader_buffer_count; in lower_vri_intrin_vri()
443 uint16_t shader_buffer_count; member
655 uint16_t shader_buffer_count; member925 idx += dyn_info->stage[stage].shader_buffer_count; in handle_descriptor()991 dyn_info->stage[stage].shader_buffer_count += layout->stage[stage].shader_buffer_count; in increment_dyn_info()