Searched refs:shader_compiler_queue_low_priority (Results 1 – 3 of 3) sorted by relevance
396 util_queue_finish(&screen->shader_compiler_queue_low_priority); in si_set_debug_callback()823 util_queue_destroy(&sscreen->shader_compiler_queue_low_priority); in si_destroy_screen()1105 if (!util_queue_init(&sscreen->shader_compiler_queue_low_priority, "shlo", 64, in radeonsi_screen_create_impl()
634 struct util_queue shader_compiler_queue_low_priority; member
2325 util_queue_add_job(&sscreen->shader_compiler_queue_low_priority, shader, &shader->ready, in si_shader_select_with_key()3161 util_queue_drop_job(&sctx->screen->shader_compiler_queue_low_priority, &shader->ready); in si_delete_shader()