Searched refs:shader_cso (Results 1 – 3 of 3) sorted by relevance
/external/mesa3d/src/gallium/frontends/lavapipe/ |
D | lvp_pipeline.c | 89 if (pipeline->shader_cso[PIPE_SHADER_VERTEX]) in lvp_DestroyPipeline() 90 … device->queue.ctx->delete_vs_state(device->queue.ctx, pipeline->shader_cso[PIPE_SHADER_VERTEX]); in lvp_DestroyPipeline() 91 if (pipeline->shader_cso[PIPE_SHADER_FRAGMENT]) in lvp_DestroyPipeline() 92 … device->queue.ctx->delete_fs_state(device->queue.ctx, pipeline->shader_cso[PIPE_SHADER_FRAGMENT]); in lvp_DestroyPipeline() 93 if (pipeline->shader_cso[PIPE_SHADER_GEOMETRY]) in lvp_DestroyPipeline() 94 … device->queue.ctx->delete_gs_state(device->queue.ctx, pipeline->shader_cso[PIPE_SHADER_GEOMETRY]); in lvp_DestroyPipeline() 95 if (pipeline->shader_cso[PIPE_SHADER_TESS_CTRL]) in lvp_DestroyPipeline() 96 …device->queue.ctx->delete_tcs_state(device->queue.ctx, pipeline->shader_cso[PIPE_SHADER_TESS_CTRL]… in lvp_DestroyPipeline() 97 if (pipeline->shader_cso[PIPE_SHADER_TESS_EVAL]) in lvp_DestroyPipeline() 98 …device->queue.ctx->delete_tes_state(device->queue.ctx, pipeline->shader_cso[PIPE_SHADER_TESS_EVAL]… in lvp_DestroyPipeline() [all …]
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D | lvp_execute.c | 325 state->pctx->bind_compute_state(state->pctx, pipeline->shader_cso[PIPE_SHADER_COMPUTE]); in handle_compute_pipeline() 380 state->pctx->bind_fs_state(state->pctx, pipeline->shader_cso[PIPE_SHADER_FRAGMENT]); in handle_graphics_pipeline() 384 state->pctx->bind_vs_state(state->pctx, pipeline->shader_cso[PIPE_SHADER_VERTEX]); in handle_graphics_pipeline() 388 state->pctx->bind_gs_state(state->pctx, pipeline->shader_cso[PIPE_SHADER_GEOMETRY]); in handle_graphics_pipeline() 392 state->pctx->bind_tcs_state(state->pctx, pipeline->shader_cso[PIPE_SHADER_TESS_CTRL]); in handle_graphics_pipeline() 396 state->pctx->bind_tes_state(state->pctx, pipeline->shader_cso[PIPE_SHADER_TESS_EVAL]); in handle_graphics_pipeline() 408 state->pctx->bind_fs_state(state->pctx, pipeline->shader_cso[PIPE_SHADER_FRAGMENT]); in handle_graphics_pipeline()
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D | lvp_private.h | 519 void *shader_cso[PIPE_SHADER_TYPES]; member
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