Searched refs:shader_or_part (Results 1 – 1 of 1) sorted by relevance
789 #define add_part(shader_or_part) \ in si_shader_binary_open() argument790 if (shader_or_part) { \ in si_shader_binary_open()791 part_elfs[num_parts] = (shader_or_part)->binary.elf_buffer; \ in si_shader_binary_open()792 part_sizes[num_parts] = (shader_or_part)->binary.elf_size; \ in si_shader_binary_open()