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Searched refs:shaders_ (Results 1 – 13 of 13) sorted by relevance

/external/tensorflow/tensorflow/lite/delegates/gpu/gl/kernels/
Dregistry.cc67 shaders_[ToString(type)].push_back(func()); in Registry()
70 shaders_[ToString(operation_type)].push_back( in Registry()
121 RegisterCustomOps(&shaders_); in Registry()
129 auto it = shaders_.find(ctx.op_type); in GenerateCode()
130 if (it == shaders_.end()) { in GenerateCode()
147 shaders_; member in tflite::gpu::gl::__anonda2e7c630111::Registry
Dcustom_registry.h33 shaders_);
/external/deqp-deps/amber/src/
Dscript.h98 shaders_.push_back(std::move(shader)); in AddShader()
99 name_to_shader_[shaders_.back()->GetName()] = shaders_.back().get(); in AddShader()
111 return shaders_; in GetShaders()
266 std::vector<std::unique_ptr<Shader>> shaders_; variable
Dpipeline.cc71 clone->shaders_ = shaders_; in Clone()
103 for (auto& info : shaders_) { in AddShader()
113 shaders_.emplace_back(shader, shader_type); in AddShader()
130 for (auto& info : shaders_) { in SetShaderOptimizations()
147 for (auto& info : shaders_) { in SetShaderCompileOptions()
166 for (auto& info : shaders_) { in SetShaderRequiredSubgroupSize()
209 for (auto& info : shaders_) { in SetShaderVaryingSubgroupSize()
226 for (auto& info : shaders_) { in SetShaderRequireFullSubgroups()
245 for (auto& info : shaders_) { in SetShaderEntryPoint()
263 for (auto& info : shaders_) { in SetShaderType()
[all …]
Dpipeline.h253 std::vector<ShaderInfo>& GetShaders() { return shaders_; } in GetShaders()
255 const std::vector<ShaderInfo>& GetShaders() const { return shaders_; } in GetShaders()
259 for (const auto& info : shaders_) { in GetShader()
432 std::vector<ShaderInfo> shaders_; variable
Dscript.cc28 for (const auto& shader : shaders_) { in GetShaderInfo()
/external/tensorflow/tensorflow/lite/delegates/gpu/gl/
Dapi.cc236 shaders_.push_back(std::move(shader)); in AddFullShader()
265 RETURN_IF_ERROR(runtime->AddProgram(shaders_[program.shader_idx], in NewRun()
311 std::vector<std::string> full_shaders(shaders_.size()); in Serialize()
366 std::vector<GlShader> shaders_; member in tflite::gpu::gl::__anone3705d010111::CompiledModelImpl
Dserialization.h59 std::vector<flatbuffers::Offset<flatbuffers::String>> shaders_;
Dserialization.cc322 shaders_.push_back(builder_.CreateString(shader_src)); in AddShader()
380 auto shaders = builder_.CreateVector(shaders_); in Finalize()
/external/deqp-deps/amber/src/vulkan/
Dengine_vulkan.cc84 for (auto shader : shaders_) { in ~EngineVulkan()
297 if (shaders_.find(shader_name) != shaders_.end()) { in SetShader()
298 shader_module = shaders_[shader_name]; in SetShader()
311 shaders_[shader_name] = shader_module; in SetShader()
Dengine_vulkan.h97 std::map<std::string, VkShaderModule> shaders_; variable
/external/deqp/external/vulkancts/modules/vulkan/util/
DvktDrawUtil.hpp137 VulkanProgram (const std::vector<VulkanShader>& shaders_);
DvktDrawUtil.cpp187 VulkanProgram::VulkanProgram(const std::vector<VulkanShader>& shaders_) in VulkanProgram() argument
188 : shaders(shaders_) in VulkanProgram()