Searched refs:shard_index_ (Results 1 – 4 of 4) sorted by relevance
64 shard_index_(shard_index), in ShardingSplitProvider()66 num_to_skip_(shard_index_) {} in ShardingSplitProvider()85 num_to_skip_ = shard_index_; in Reset()
58 const int64 shard_index_; variable
536 shard_index_(0), in TestLauncher()851 &shard_index_)) { in Init()857 shard_index_, total_shards_); in Init()862 if (!TakeInt32FromEnvironment(kTestShardIndex, &shard_index_)) in Init()866 shard_index_, total_shards_); in Init()869 if (shard_index_ < 0 || in Init()871 shard_index_ >= total_shards_) { in Init()874 << ", but you have " << kTestShardIndex << "=" << shard_index_ in Init()1149 if (Hash(test_name) % total_shards_ != static_cast<uint32_t>(shard_index_)) in RunTests()
200 int32_t shard_index_; // Index of shard the launcher is to run. variable