Searched refs:shard_locale (Results 1 – 1 of 1) sorted by relevance
452 for (const Locale& shard_locale : locale_shard_map_.GetLocales(i)) { in Serialize() local453 if (shard_locale.IsValid()) { in Serialize()461 language_tag->language = shard_locale.Language(); in Serialize()462 language_tag->region = shard_locale.Region(); in Serialize()463 language_tag->script = shard_locale.Script(); in Serialize()