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Searched refs:shouldSplitToVariableVecOn32 (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/third_party/subzero/src/
DIcePhiLoweringImpl.h56 Target->shouldSplitToVariableVecOn32(DestTy)) { in prelowerPhis32Bit()
DIceTargetLowering.h266 virtual bool shouldSplitToVariableVecOn32(Type Ty) const { in shouldSplitToVariableVecOn32() function
DIceTargetLoweringMIPS32.h125 bool shouldSplitToVariableVecOn32(Type Ty) const override { in shouldSplitToVariableVecOn32() function
DIceCfg.cpp114 if (Target->shouldSplitToVariableVecOn32(Ty)) { in makeVariable()