Searched refs:shouldUpdateBeStaged (Results 1 – 2 of 2) sorted by relevance
420 bool TextureVk::shouldUpdateBeStaged(gl::LevelIndex textureLevelIndexGL) const in shouldUpdateBeStaged() function in rx::TextureVk456 (mImage->valid() && !shouldUpdateBeStaged(gl::LevelIndex(index.getLevelIndex())))) in setSubImageImpl()481 if (!shouldUpdateBeStaged(gl::LevelIndex(index.getLevelIndex())) && in setSubImageImpl()769 if (mImage->valid() && !shouldUpdateBeStaged(gl::LevelIndex(index.getLevelIndex()))) in copySubImageImpl()875 if (mImage->valid() && !shouldUpdateBeStaged(gl::LevelIndex(index.getLevelIndex()))) in copySubTextureImpl()975 if (mImage->valid() && !shouldUpdateBeStaged(level) && !isSelfCopy) in copySubImageImplWithTransfer()1137 if (mImage->valid() && !shouldUpdateBeStaged(level) && !isSelfCopy) in copySubImageImplWithDraw()
469 bool shouldUpdateBeStaged(gl::LevelIndex textureLevelIndexGL) const;