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Searched refs:should_use_glInvocationID_indexed_input (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderUtils.hpp289 …ring getGenericTCCode(unsigned int n_patch_vertices, bool should_use_glInvocationID_indexed_input);
DesextcTessellationShaderUtils.cpp359 bool should_use_glInvocationID_indexed_input) in getGenericTCCode() argument
414 result = (should_use_glInvocationID_indexed_input) ? tc_body_true : tc_body_false; in getGenericTCCode()