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Searched refs:si_build_main_function (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader.c1325 static bool si_build_main_function(struct si_shader_context *ctx, struct si_shader *shader, in si_build_main_function() function
1683 if (!si_build_main_function(&ctx, shader, nir, false, true)) { in si_llvm_compile_shader()
1691 if (!si_build_main_function(&ctx, shader, nir, free_nir, false)) { in si_llvm_compile_shader()
1763 if (!si_build_main_function(&ctx, &shader_ls, nir, free_nir, false)) { in si_llvm_compile_shader()
1826 if (!si_build_main_function(&ctx, &shader_es, nir, free_nir, false)) { in si_llvm_compile_shader()
/external/mesa3d/docs/relnotes/
D20.0.0.rst2389 - radeonsi: rename si_compile_tgsi_main -> si_build_main_function
2446 - radeonsi: fold si_shader_context_set_ir into si_build_main_function