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Searched refs:si_make_CB_shader_coherent (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_compute_blit.c481 si_make_CB_shader_coherent(sctx, src->nr_samples, true, in si_compute_copy_image()
698 si_make_CB_shader_coherent(sctx, tex->nr_samples, true, in si_compute_expand_fmask()
793 si_make_CB_shader_coherent(sctx, dstsurf->texture->nr_samples, true, in si_compute_clear_render_target()
Dsi_blit.c384 si_make_CB_shader_coherent(sctx, tex->buffer.b.b.nr_samples, false, true /* no DCC */); in si_decompress_depth()
493 si_make_CB_shader_coherent(sctx, tex->buffer.b.b.nr_samples, vi_dcc_enabled(tex, first_level), in si_blit_decompress_color()
1019 si_make_CB_shader_coherent(sctx, 1, false, true /* no DCC */); in si_do_CB_resolve()
Dsi_pipe.h1710 static inline void si_make_CB_shader_coherent(struct si_context *sctx, unsigned num_samples, in si_make_CB_shader_coherent() function
Dsi_state.c2672 si_make_CB_shader_coherent(sctx, sctx->framebuffer.nr_samples, in si_set_framebuffer_state()
4877 si_make_CB_shader_coherent(sctx, sctx->framebuffer.nr_samples, in si_texture_barrier()