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Searched refs:signalCount (Results 1 – 2 of 2) sorted by relevance

/external/skqp/src/gpu/vk/
DGrVkCommandBuffer.cpp485 uint32_t signalCount, in submit_to_queue() argument
496 submitInfo.signalSemaphoreCount = signalCount; in submit_to_queue()
521 int signalCount = signalSemaphores.count(); in submitToQueue() local
524 if (0 == signalCount && 0 == waitCount) { in submitToQueue()
532 SkTArray<VkSemaphore> vkSignalSems(signalCount); in submitToQueue()
533 for (int i = 0; i < signalCount; ++i) { in submitToQueue()
558 for (int i = 0; i < signalCount; ++i) { in submitToQueue()
/external/skia/src/gpu/vk/
DGrVkCommandBuffer.cpp542 uint32_t signalCount, in submit_to_queue() argument
562 submitInfo.signalSemaphoreCount = signalCount; in submit_to_queue()
593 int signalCount = signalSemaphores.count(); in submitToQueue() local
598 if (0 == signalCount && 0 == waitCount) { in submitToQueue()
605 SkTArray<VkSemaphore> vkSignalSems(signalCount); in submitToQueue()
606 for (int i = 0; i < signalCount; ++i) { in submitToQueue()
627 for (int i = 0; i < signalCount; ++i) { in submitToQueue()