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Searched refs:sine_pi (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Shader/
DShaderCore.hpp67 Float4 sine_pi(RValue<Float4> x, bool pp = false); // limited to [-pi, pi] range
DShaderCore.cpp249 Float4 sine_pi(RValue<Float4> x, bool pp) in sine_pi() function
276 return sine_pi(y, pp); in cosine_pi()
1603 dst.y = sine_pi(src.x, pp); in sincos()
/external/swiftshader/src/Pipeline/
DShaderCore.cpp247 Float4 sine_pi(RValue<Float4> x, bool pp) in sine_pi() function
274 return sine_pi(y, pp); in cosine_pi()
DShaderCore.hpp194 Float4 sine_pi(RValue<Float4> x, bool pp = false); // limited to [-pi, pi] range