Searched refs:sizeMask (Results 1 – 4 of 4) sorted by relevance
99 U32 sizeMask; member118 map->sizeMask = map->size - 1; in COVER_map_init()143 for (i = hash;; i = (i + 1) & map->sizeMask) { in COVER_map_index()178 for (i = (i + 1) & map->sizeMask;; i = (i + 1) & map->sizeMask) { in COVER_map_remove()186 if (((i - COVER_map_hash(map, pos->key)) & map->sizeMask) >= shift) { in COVER_map_remove()
1702 vector<IVec4> genSizeCombinations (const IVec4& baselineSize, const deUint32 sizeMask, const VkImag… in genSizeCombinations() argument1713 masks.insert(i & sizeMask); in genSizeCombinations()1728 deUint32 sizeMask; //!< if a dimension is masked, generate a huge size case for it in addTestCasesWithFunctions() member1767 …= genSizeCombinations(testCase[caseNdx].baselineSize, testCase[caseNdx].sizeMask, testCase[caseNdx… in addTestCasesWithFunctions()
1235 size_t sizeMask = (typeSize - 1); in ValidateWebGLVertexAttribPointer() local1236 if ((reinterpret_cast<intptr_t>(ptr) & sizeMask) != 0) in ValidateWebGLVertexAttribPointer()1242 if ((stride & sizeMask) != 0) in ValidateWebGLVertexAttribPointer()
2172 const vk::VkDeviceSize sizeMask = ~(0x3ull); // \note Round down to multiple of 4 in submit() local2174 m_bufferSize = sizeMask & context.getBufferSize(); in submit()