Searched refs:skMatrix (Results 1 – 1 of 1) sorted by relevance
/external/pdfium/core/fxge/skia/ |
D | fx_skia_device.cpp | 337 SkMatrix skMatrix; in ToSkMatrix() local 338 skMatrix.setAll(m.a, m.c, m.e, m.b, m.d, m.f, 0, 0, 1); in ToSkMatrix() 339 return skMatrix; in ToSkMatrix() 344 SkMatrix skMatrix; in ToFlippedSkMatrix() local 345 skMatrix.setAll(m.a * flip, -m.c * flip, m.e, m.b * flip, -m.d * flip, m.f, 0, in ToFlippedSkMatrix() 347 return skMatrix; in ToFlippedSkMatrix() 603 SkMatrix* skMatrix) { in SetBitmapMatrix() argument 604 skMatrix->setAll(m.a / width, -m.c / height, m.c + m.e, m.b / width, in SetBitmapMatrix() 779 SkMatrix skMatrix = ToSkMatrix(m_drawMatrix); in FlushPath() local 786 m_pDriver->PaintStroke(&skPaint, &m_drawState, skMatrix); in FlushPath() [all …]
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