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Searched refs:sliceOrDepth (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/metal/
Dmtl_utils.h63 uint32_t sliceOrDepth,
71 uint32_t sliceOrDepth,
Dmtl_state_cache.mm201 dst.resolveDepthPlane = src.sliceOrDepth;
206 dst.resolveSlice = src.sliceOrDepth;
216 dst.depthPlane = src.sliceOrDepth;
221 dst.slice = src.sliceOrDepth;
692 sliceOrDepth = 0;
703 level == other.level && sliceOrDepth == other.sliceOrDepth;
Dmtl_utils.mm374 GLint sliceOrDepth = GetSliceOrDepth(index);
378 tempRtt.set(texture, index.getNativeLevel(), sliceOrDepth, textureObjFormat);
485 uint32_t sliceOrDepth,
496 layer = sliceOrDepth;
499 startDepth = sliceOrDepth;
518 uint32_t sliceOrDepth,
530 layer = sliceOrDepth;
533 startDepth = sliceOrDepth;
DRenderTargetMtl.mm85 rpaDescOut->sliceOrDepth = mLayerIndex;
Dmtl_state_cache.h311 uint32_t sliceOrDepth; member
DContextMtl.mm1507 rpDesc.colorAttachments[0].sliceOrDepth = index.hasLayer() ? index.getLayerIndex() : 0;