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Searched refs:slice_1_data (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLayeredFramebuffer.cpp581 void* slice_1_data = NULL; in iterate() local
597 slice_1_data = slice_1_data_char; in iterate()
613 slice_1_data = slice_1_data_int; in iterate()
629 slice_1_data = slice_1_data_uint; in iterate()
650 TEXTURE_HEIGHT, 1 /* depth */, to_format, to_type, slice_1_data); in iterate()
1239 …unsigned char slice_1_data[TEXTURE_DEPTH * TEXTURE_WIDTH * TEXTURE_HEIGHT * 8 /* bytes per texel *… in iterate() local
1278 slice_1_data[n] = 2; in iterate()
1311 slice_1_data); in iterate()