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Searched refs:slice_1_data_char (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLayeredFramebuffer.cpp441 unsigned char slice_1_data_char[TEXTURE_WIDTH * TEXTURE_HEIGHT * N_TEXTURE_COMPONENTS]; in iterate() local
461 memset(slice_1_data_char, 0, sizeof(slice_1_data_char)); in iterate()
476 slice_1_data_char[4 * n + 0] = 255; in iterate()
504 …(n == 0) ? (void*)slice_1_data_char : (n == 1) ? (void*)slice_1_data_int : (void*)slice_1_data_uin… in iterate()
567 if (memcmp(buffer_char, slice_1_data_char, sizeof(slice_1_data_char)) != 0) in iterate()
597 slice_1_data = slice_1_data_char; in iterate()