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Searched refs:slice_2_data (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLayeredFramebuffer.cpp582 void* slice_2_data = NULL; in iterate() local
598 slice_2_data = slice_2_data_char; in iterate()
614 slice_2_data = slice_2_data_int; in iterate()
630 slice_2_data = slice_2_data_uint; in iterate()
652 TEXTURE_HEIGHT, 1 /* depth */, to_format, to_type, slice_2_data); in iterate()
1240 …unsigned char slice_2_data[TEXTURE_DEPTH * TEXTURE_WIDTH * TEXTURE_HEIGHT * 8 /* bytes per texel *… in iterate() local
1279 slice_2_data[n] = 1; in iterate()
1314 slice_2_data); in iterate()