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Searched refs:slice_3_data (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLayeredFramebuffer.cpp583 void* slice_3_data = NULL; in iterate() local
599 slice_3_data = slice_3_data_char; in iterate()
615 slice_3_data = slice_3_data_int; in iterate()
631 slice_3_data = slice_3_data_uint; in iterate()
654 TEXTURE_HEIGHT, 1 /* depth */, to_format, to_type, slice_3_data); in iterate()
1241 …unsigned char slice_3_data[TEXTURE_DEPTH * TEXTURE_WIDTH * TEXTURE_HEIGHT * 8 /* bytes per texel *… in iterate() local
1282 slice_3_data[n] = 0; in iterate()
1317 slice_3_data); in iterate()