Searched refs:slice_3_data_int (Results 1 – 1 of 1) sorted by relevance
448 int slice_3_data_int[TEXTURE_WIDTH * TEXTURE_HEIGHT * N_TEXTURE_COMPONENTS]; in iterate() local468 memset(slice_3_data_int, 0, sizeof(slice_3_data_int)); in iterate()485 slice_3_data_int[4 * n + 2] = 255; in iterate()510 …(n == 0) ? (void*)slice_3_data_char : (n == 1) ? (void*)slice_3_data_int : (void*)slice_3_data_uin… in iterate()615 slice_3_data = slice_3_data_int; in iterate()