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Searched refs:slice_3_data_int (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLayeredFramebuffer.cpp448 int slice_3_data_int[TEXTURE_WIDTH * TEXTURE_HEIGHT * N_TEXTURE_COMPONENTS]; in iterate() local
468 memset(slice_3_data_int, 0, sizeof(slice_3_data_int)); in iterate()
485 slice_3_data_int[4 * n + 2] = 255; in iterate()
510 …(n == 0) ? (void*)slice_3_data_char : (n == 1) ? (void*)slice_3_data_int : (void*)slice_3_data_uin… in iterate()
615 slice_3_data = slice_3_data_int; in iterate()