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Searched refs:slice_4_data (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLayeredFramebuffer.cpp584 void* slice_4_data = NULL; in iterate() local
600 slice_4_data = slice_4_data_char; in iterate()
616 slice_4_data = slice_4_data_int; in iterate()
632 slice_4_data = slice_4_data_uint; in iterate()
656 TEXTURE_HEIGHT, 1 /* depth */, to_format, to_type, slice_4_data); in iterate()
1242 …unsigned char slice_4_data[TEXTURE_DEPTH * TEXTURE_WIDTH * TEXTURE_HEIGHT * 8 /* bytes per texel *… in iterate() local
1283 slice_4_data[n] = 0; in iterate()
1320 slice_4_data); in iterate()