Searched refs:slotNdx (Results 1 – 6 of 6) sorted by relevance
125 int slotNdx = 0; \126 while (slotNdx < slotTableSize) \128 if (hash->slotTable[slotNdx]) \130 slotNdx++; \132 DE_ASSERT(slotNdx < slotTableSize); \133 iter->curSlotIndex = slotNdx; \134 iter->curSlot = hash->slotTable[slotNdx]; \217 int slotNdx; \218 for (slotNdx = 0; slotNdx < hash->slotTableSize; slotNdx++) \220 TYPENAME##Slot* slot = hash->slotTable[slotNdx]; \[all …]
124 int slotNdx = 0; \125 while (slotNdx < slotTableSize) \127 if (hash->slotTable[slotNdx]) \129 slotNdx++; \131 DE_ASSERT(slotNdx < slotTableSize); \132 iter->curSlotIndex = slotNdx; \133 iter->curSlot = hash->slotTable[slotNdx]; \225 int slotNdx; \226 for (slotNdx = 0; slotNdx < set->slotTableSize; slotNdx++) \228 TYPENAME##Slot* slot = set->slotTable[slotNdx]; \[all …]
182 int slotNdx; \188 for (slotNdx = 0; slotNdx < hash->slotTableSize; slotNdx++) \190 const HASHTYPENAME##Slot* slot = hash->slotTable[slotNdx]; \
409 const size_t slotNdx = ptrToSlotIndex[record.data.allocation.returnedPtr]; in validateAllocationCallbacks() local410 if (!allocations[slotNdx].isLive) in validateAllocationCallbacks()412 allocations[slotNdx].isLive = true; in validateAllocationCallbacks()413 allocations[slotNdx].record = record; in validateAllocationCallbacks()463 const size_t slotNdx = ptrToSlotIndex[record.data.reallocation.returnedPtr]; in validateAllocationCallbacks() local464 if (!allocations[slotNdx].isLive) in validateAllocationCallbacks()466 allocations[slotNdx].isLive = true; in validateAllocationCallbacks()467 allocations[slotNdx].record = record; in validateAllocationCallbacks()500 const size_t slotNdx = ptrToSlotIndex[record.data.reallocation.returnedPtr]; in validateAllocationCallbacks() local501 DE_ASSERT(!allocations[slotNdx].isLive); in validateAllocationCallbacks()[all …]
235 const size_t slotNdx = elementNdx - (blockNdx * m_blockSize); in append() local249 if (slotNdx+1 == m_blockSize) in append()267 new (&curBlock->elements[slotNdx]) ElementType(value); in append()
480 for (int slotNdx = 0; slotNdx < numSlots; slotNdx++) in setupVarAttribPointer() local482 int curLoc = location + slotNdx; in setupVarAttribPointer()