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Searched refs:smoothing_enabled (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_pipe.h1096 bool smoothing_enabled; member
1943 if (sctx->smoothing_enabled) in si_get_num_coverage_samples()
Dsi_state.c1399 if (sctx->chip_class == GFX6 && sctx->smoothing_enabled) { in si_emit_db_render_state()
3264 if (nr_samples <= 1 && sctx->smoothing_enabled) in si_emit_msaa_sample_locs()
3476 } else if (sctx->smoothing_enabled) { in si_emit_msaa_config()
Dsi_state_shaders.c4059 if (sctx->smoothing_enabled != in si_update_shaders()
4061 sctx->smoothing_enabled = sctx->ps_shader.current->key.part.ps.epilog.poly_line_smoothing; in si_update_shaders()