Searched refs:sourceAreaIn (Results 1 – 3 of 3) sorted by relevance
/external/angle/src/libANGLE/renderer/gl/ |
D | BlitGL.cpp | 402 const gl::Rectangle &sourceAreaIn, in blitColorBufferWithShader() argument 417 angle::Result result = blitColorBufferWithShader(context, source, mScratchFBO, sourceAreaIn, in blitColorBufferWithShader() 428 const gl::Rectangle &sourceAreaIn, in blitColorBufferWithShader() argument 434 return blitColorBufferWithShader(context, source, destGL->getFramebufferID(), sourceAreaIn, in blitColorBufferWithShader() 441 const gl::Rectangle &sourceAreaIn, in blitColorBufferWithShader() argument 454 bool reverseX = sourceAreaIn.isReversedX() != destAreaIn.isReversedX(); in blitColorBufferWithShader() 455 bool reverseY = sourceAreaIn.isReversedY() != destAreaIn.isReversedY(); in blitColorBufferWithShader() 456 gl::Rectangle sourceArea = sourceAreaIn.removeReversal(); in blitColorBufferWithShader()
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/external/angle/src/libANGLE/renderer/metal/ |
D | FrameBufferMtl.mm | 270 const gl::Rectangle &sourceAreaIn, 295 gl::Rectangle sourceArea = sourceAreaIn;
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | FramebufferVk.cpp | 899 const gl::Rectangle &sourceAreaIn, in blit() argument 936 gl::Rectangle sourceArea = sourceAreaIn; in blit()
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