Searched refs:sourceBounds (Results 1 – 6 of 6) sorted by relevance
/external/skia/src/core/ |
D | SkGlyphRun.h | 48 SkRect sourceBounds(const SkPaint& paint) const; 103 SkRect sourceBounds() const { return fSourceBounds; } in sourceBounds() function
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D | SkGlyphRun.cpp | 42 SkRect SkGlyphRun::sourceBounds(const SkPaint& paint) const { in sourceBounds() function in SkGlyphRun 205 bounds = fGlyphRunListStorage.front().sourceBounds(paint); in textToGlyphRunList()
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D | SkDevice.cpp | 451 this->drawGlyphRunList(SkGlyphRunList{run, run.sourceBounds(paint), {0, 0}}, paint); in simplifyGlyphRunRSXFormAndRedraw() 481 SkGlyphRunList{glyphRun, glyphRun.sourceBounds(paint), {0, 0}}, invertingPaint); in simplifyGlyphRunRSXFormAndRedraw()
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D | SkCanvas.cpp | 2189 SkRect bounds = glyphRunList.sourceBounds(); in onDrawGlyphRunList() 2227 glyphRun.sourceBounds(paint).makeOffset(origin), in drawGlyphs() 2247 glyphRun.sourceBounds(paint).makeOffset(origin), in drawGlyphs() 2270 glyphRun.sourceBounds(paint).makeOffset(origin), in drawGlyphs()
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/external/angle/src/libANGLE/renderer/gl/ |
D | FramebufferGL.cpp | 43 gl::Rectangle sourceBounds; member 65 bounds.sourceBounds = gl::Rectangle(0, 0, readSize.width, readSize.height); in GetBlitFramebufferBounds() 1011 if (!bounds.sourceBounds.encloses(bounds.sourceRegion)) in adjustSrcDstRegion() 1027 while (sourceClippedWidth > 2 * bounds.sourceBounds.width) in adjustSrcDstRegion() 1034 while (sourceClippedHeight > 2 * bounds.sourceBounds.height) in adjustSrcDstRegion() 1051 if (left >= 0 && left < bounds.sourceBounds.width) in adjustSrcDstRegion() 1056 else if (right > 0 && right <= bounds.sourceBounds.width) in adjustSrcDstRegion() 1069 if (top >= 0 && top < bounds.sourceBounds.height) in adjustSrcDstRegion() 1074 else if (bottom > 0 && bottom <= bounds.sourceBounds.height) in adjustSrcDstRegion() 1152 if (!bounds.sourceBounds.encloses(bounds.sourceRegion)) in clipSrcRegion() [all …]
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D | BlitGL.cpp | 466 gl::Rectangle sourceBounds(0, 0, sourceSize.width, sourceSize.height); in blitColorBufferWithShader() local 467 if (!gl::ClipRectangle(sourceArea, sourceBounds, &inBoundsSource)) in blitColorBufferWithShader()
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