Home
last modified time | relevance | path

Searched refs:sourceBounds (Results 1 – 6 of 6) sorted by relevance

/external/skia/src/core/
DSkGlyphRun.h48 SkRect sourceBounds(const SkPaint& paint) const;
103 SkRect sourceBounds() const { return fSourceBounds; } in sourceBounds() function
DSkGlyphRun.cpp42 SkRect SkGlyphRun::sourceBounds(const SkPaint& paint) const { in sourceBounds() function in SkGlyphRun
205 bounds = fGlyphRunListStorage.front().sourceBounds(paint); in textToGlyphRunList()
DSkDevice.cpp451 this->drawGlyphRunList(SkGlyphRunList{run, run.sourceBounds(paint), {0, 0}}, paint); in simplifyGlyphRunRSXFormAndRedraw()
481 SkGlyphRunList{glyphRun, glyphRun.sourceBounds(paint), {0, 0}}, invertingPaint); in simplifyGlyphRunRSXFormAndRedraw()
DSkCanvas.cpp2189 SkRect bounds = glyphRunList.sourceBounds(); in onDrawGlyphRunList()
2227 glyphRun.sourceBounds(paint).makeOffset(origin), in drawGlyphs()
2247 glyphRun.sourceBounds(paint).makeOffset(origin), in drawGlyphs()
2270 glyphRun.sourceBounds(paint).makeOffset(origin), in drawGlyphs()
/external/angle/src/libANGLE/renderer/gl/
DFramebufferGL.cpp43 gl::Rectangle sourceBounds; member
65 bounds.sourceBounds = gl::Rectangle(0, 0, readSize.width, readSize.height); in GetBlitFramebufferBounds()
1011 if (!bounds.sourceBounds.encloses(bounds.sourceRegion)) in adjustSrcDstRegion()
1027 while (sourceClippedWidth > 2 * bounds.sourceBounds.width) in adjustSrcDstRegion()
1034 while (sourceClippedHeight > 2 * bounds.sourceBounds.height) in adjustSrcDstRegion()
1051 if (left >= 0 && left < bounds.sourceBounds.width) in adjustSrcDstRegion()
1056 else if (right > 0 && right <= bounds.sourceBounds.width) in adjustSrcDstRegion()
1069 if (top >= 0 && top < bounds.sourceBounds.height) in adjustSrcDstRegion()
1074 else if (bottom > 0 && bottom <= bounds.sourceBounds.height) in adjustSrcDstRegion()
1152 if (!bounds.sourceBounds.encloses(bounds.sourceRegion)) in clipSrcRegion()
[all …]
DBlitGL.cpp466 gl::Rectangle sourceBounds(0, 0, sourceSize.width, sourceSize.height); in blitColorBufferWithShader() local
467 if (!gl::ClipRectangle(sourceArea, sourceBounds, &inBoundsSource)) in blitColorBufferWithShader()