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Searched refs:sourceFramebufferGL (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DTextureGL.cpp673 const FramebufferGL *sourceFramebufferGL = GetImplAs<FramebufferGL>(source); in copyImage() local
674 gl::Extents fbSize = sourceFramebufferGL->getState().getReadAttachment()->getSize(); in copyImage()
762 sourceFramebufferGL->getFramebufferID()); in copyImage()
812 const FramebufferGL *sourceFramebufferGL = GetImplAs<FramebufferGL>(source); in copySubImage() local
815 const gl::Extents fbSize = sourceFramebufferGL->getState().getReadAttachment()->getSize(); in copySubImage()
828 stateManager->bindFramebuffer(framebufferTarget, sourceFramebufferGL->getFramebufferID()); in copySubImage()
DFramebufferGL.cpp835 const FramebufferGL *sourceFramebufferGL = GetImplAs<FramebufferGL>(sourceFramebuffer); in blit() local
836 stateManager->bindFramebuffer(GL_READ_FRAMEBUFFER, sourceFramebufferGL->getFramebufferID()); in blit()
DBlitGL.cpp312 const FramebufferGL *sourceFramebufferGL = GetImplAs<FramebufferGL>(source); in copySubImageToLUMAWorkaroundTexture() local
313 mStateManager->bindFramebuffer(GL_FRAMEBUFFER, sourceFramebufferGL->getFramebufferID()); in copySubImageToLUMAWorkaroundTexture()