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Searched refs:sourceInternalFormat (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/tests/gl_tests/
DCopyTextureTest.cpp1845 auto testCopyCombination = [testOutput](GLenum sourceInternalFormat, GLenum sourceFormat, in TEST_P()
1852 glTexImage2D(GL_TEXTURE_2D, 0, sourceInternalFormat, 1, 1, 0, sourceFormat, sourceType, in TEST_P()
1865 auto testSubCopyCombination = [testOutput](GLenum sourceInternalFormat, GLenum sourceFormat, in TEST_P() argument
1872 glTexImage2D(GL_TEXTURE_2D, 0, sourceInternalFormat, 1, 1, 0, sourceFormat, sourceType, in TEST_P()
1982 auto testCopyCombination = [testOutput](GLenum sourceInternalFormat, GLenum sourceFormat, in TEST_P()
1989 glTexImage2D(GL_TEXTURE_2D, 0, sourceInternalFormat, 1, 1, 0, sourceFormat, sourceType, in TEST_P()
2112 auto testCopyCombination = [testOutput](GLenum sourceInternalFormat, GLenum sourceFormat, in TEST_P()
2119 glTexImage2D(GL_TEXTURE_2D, 0, sourceInternalFormat, 1, 1, 0, sourceFormat, sourceType, in TEST_P()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DImage11.cpp381 GLenum sourceInternalFormat = srcAttachment->getFormat().info->sizedInternalFormat; in copyFromFramebuffer() local
383 d3d11::Format::Get(sourceInternalFormat, mRenderer->getRenderer11DeviceCaps()); in copyFromFramebuffer()
385 if (d3d11Format.texFormat == mDXGIFormat && sourceInternalFormat == mInternalFormat) in copyFromFramebuffer()
DTextureStorage11.cpp676 const gl::InternalFormat &sourceInternalFormat = in generateMipmap() local
678 GLenum format = sourceInternalFormat.format; in generateMipmap()
679 GLenum type = sourceInternalFormat.type; in generateMipmap()
/external/angle/src/libANGLE/renderer/gl/
DBlitGL.cpp485 const gl::InternalFormat &sourceInternalFormat = *readAttachment->getFormat().info; in blitColorBufferWithShader() local
487 mFunctions, mFeatures, sourceInternalFormat.internalFormat, sourceInternalFormat.type); in blitColorBufferWithShader()