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Searched refs:sourceRGB (Results 1 – 7 of 7) sorted by relevance

/external/angle/src/libANGLE/
DState.cpp676 ANGLE_INLINE bool State::hasConstantColor(GLenum sourceRGB, GLenum destRGB) const in hasConstantColor() argument
678 return sourceRGB == GL_CONSTANT_COLOR || sourceRGB == GL_ONE_MINUS_CONSTANT_COLOR || in hasConstantColor()
682 ANGLE_INLINE bool State::hasConstantAlpha(GLenum sourceRGB, GLenum destRGB) const in hasConstantAlpha() argument
684 return sourceRGB == GL_CONSTANT_ALPHA || sourceRGB == GL_ONE_MINUS_CONSTANT_ALPHA || in hasConstantAlpha()
861 void State::setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha) in setBlendFactors() argument
864 mBlendState.sourceBlendRGB = sourceRGB; in setBlendFactors()
871 if (hasConstantColor(sourceRGB, destRGB)) in setBlendFactors()
880 if (hasConstantAlpha(sourceRGB, destRGB)) in setBlendFactors()
890 mBlendStateExt.setFactors(sourceRGB, destRGB, sourceAlpha, destAlpha); in setBlendFactors()
894 void State::setBlendFactorsIndexed(GLenum sourceRGB, in setBlendFactorsIndexed() argument
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DState.h197 void setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha);
198 void setBlendFactorsIndexed(GLenum sourceRGB,
928 bool hasConstantColor(GLenum sourceRGB, GLenum destRGB) const;
929 bool hasConstantAlpha(GLenum sourceRGB, GLenum destRGB) const;
/external/swiftshader/src/OpenGL/common/
DImage.cpp752 const sw::R11G11B10F *sourceRGB = reinterpret_cast<const sw::R11G11B10F*>(source); in TransferRow() local
755 for(int x = 0; x < width; x++, sourceRGB++, destF += 4) in TransferRow()
757 sourceRGB->toRGB16F(destF); in TransferRow()
765 const sw::RGB9E5 *sourceRGB = reinterpret_cast<const sw::RGB9E5*>(source); in TransferRow() local
768 for(int x = 0; x < width; x++, sourceRGB++, destF += 4) in TransferRow()
770 sourceRGB->toRGB16F(destF); in TransferRow()
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.h327 void setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha);
DContext.cpp453 void Context::setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlph… in setBlendFactors() argument
455 if(mState.sourceBlendRGB != sourceRGB || in setBlendFactors()
460 mState.sourceBlendRGB = sourceRGB; in setBlendFactors()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.h430 void setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha);
DContext.cpp428 void Context::setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlph… in setBlendFactors() argument
430 if(mState.sourceBlendRGB != sourceRGB || in setBlendFactors()
435 mState.sourceBlendRGB = sourceRGB; in setBlendFactors()