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Searched refs:sourceShader (Results 1 – 4 of 4) sorted by relevance

/external/skia/tests/
DImageNewShaderTest.cpp44 sk_sp<SkShader> sourceShader = sourceImage->makeShader( in run_shader_test() local
48 paint.setShader(sourceShader); in run_shader_test()
/external/skqp/tests/
DImageNewShaderTest.cpp44 sk_sp<SkShader> sourceShader = sourceImage->makeShader( in run_shader_test() local
49 paint.setShader(sourceShader); in run_shader_test()
/external/angle/src/libANGLE/renderer/d3d/
DDynamicHLSL.h149 const std::string &sourceShader,
153 const std::string &sourceShader,
DDynamicHLSL.cpp145 const std::string &sourceShader, in generateVertexShaderForInputLayout() argument
161 bool usesPointSize = sourceShader.find("GL_USES_POINT_SIZE") != std::string::npos; in generateVertexShaderForInputLayout()
266 std::string vertexHLSL(sourceShader); in generateVertexShaderForInputLayout()
276 const std::string &sourceShader, in generatePixelShaderForOutputSignature() argument
347 std::string pixelHLSL(sourceShader); in generatePixelShaderForOutputSignature()