Searched refs:sourceShader (Results 1 – 4 of 4) sorted by relevance
44 sk_sp<SkShader> sourceShader = sourceImage->makeShader( in run_shader_test() local48 paint.setShader(sourceShader); in run_shader_test()
44 sk_sp<SkShader> sourceShader = sourceImage->makeShader( in run_shader_test() local49 paint.setShader(sourceShader); in run_shader_test()
149 const std::string &sourceShader,153 const std::string &sourceShader,
145 const std::string &sourceShader, in generateVertexShaderForInputLayout() argument161 bool usesPointSize = sourceShader.find("GL_USES_POINT_SIZE") != std::string::npos; in generateVertexShaderForInputLayout()266 std::string vertexHLSL(sourceShader); in generateVertexShaderForInputLayout()276 const std::string &sourceShader, in generatePixelShaderForOutputSignature() argument347 std::string pixelHLSL(sourceShader); in generatePixelShaderForOutputSignature()