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Searched refs:sourceXHalvings (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DFramebufferGL.cpp1021 GLuint sourceXHalvings = 0; in adjustSrcDstRegion() local
1030 sourceXHalvings++; in adjustSrcDstRegion()
1121 bounds.destRegion = gl::Rectangle(bounds.destRegion.x + (xOffset >> sourceXHalvings), in adjustSrcDstRegion()
1123 bounds.destRegion.width >> sourceXHalvings, in adjustSrcDstRegion()