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Searched refs:sourceYHalvings (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DFramebufferGL.cpp1022 GLuint sourceYHalvings = 0; in adjustSrcDstRegion() local
1037 sourceYHalvings++; in adjustSrcDstRegion()
1122 bounds.destRegion.y + (yOffset >> sourceYHalvings), in adjustSrcDstRegion()
1124 bounds.destRegion.height >> sourceYHalvings); in adjustSrcDstRegion()