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Searched refs:source_2D_texture_uniform_location (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/gles3/
Des3cCopyTexImageConversionsTests.cpp6310 bool setUniformValues(GLint source_2D_texture_uniform_location, GLenum source_2D_texture_unit,
7258 bool RequiredCase::setUniformValues(GLint source_2D_texture_uniform_location, GLenum source_2D_text… in setUniformValues() argument
7271 if (source_2D_texture_uniform_location == -1 || source_2DArray_texture_uniform_location == -1 || in setUniformValues()
7285 gl.uniform1i(source_2D_texture_uniform_location, source_2D_texture_unit - GL_TEXTURE0); in setUniformValues()
9531 GLint source_2D_texture_uniform_location = -1; in getUniformLocations() local
9532 source_2D_texture_uniform_location = gl.getUniformLocation(program_object_id, "src_texture2D"); in getUniformLocations()
9533 if (source_2D_texture_uniform_location == -1) in getUniformLocations()
9562 *source_2D_texture_uniform_location_ptr = source_2D_texture_uniform_location; in getUniformLocations()