Home
last modified time | relevance | path

Searched refs:specularMaterialSource (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Renderer/
DContext.cpp290 specularMaterialSource = MATERIAL_COLOR2; in init()
368 void Context::setSpecularMaterialSource(MaterialSource specularMaterialSource) in setSpecularMaterialSource() argument
370 Context::specularMaterialSource = specularMaterialSource; in setSpecularMaterialSource()
689 (specularMaterialSource == MATERIAL_COLOR1 && !input[Color0]) || in vertexSpecularMaterialSourceActive()
690 (specularMaterialSource == MATERIAL_COLOR2 && !input[Color1])) in vertexSpecularMaterialSourceActive()
695 return specularMaterialSource; in vertexSpecularMaterialSourceActive()
DContext.hpp311 void setSpecularMaterialSource(MaterialSource specularMaterialSource);
502 MaterialSource specularMaterialSource; member in sw::Context
DVertexProcessor.hpp233 void setSpecularMaterialSource(MaterialSource specularMaterialSource);
DVertexProcessor.cpp381 void VertexProcessor::setSpecularMaterialSource(MaterialSource specularMaterialSource) in setSpecularMaterialSource() argument
383 context->setSpecularMaterialSource(specularMaterialSource); in setSpecularMaterialSource()