Searched refs:spi_format (Results 1 – 4 of 4) sorted by relevance
130 unsigned format, swap, spi_format, colormask; in si_emit_cb_render_state() local145 spi_format = (spi_shader_col_format >> (i * 4)) & 0xf; in si_emit_cb_render_state()163 if (spi_format == V_028714_SPI_SHADER_ZERO) { in si_emit_cb_render_state()180 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR || in si_emit_cb_render_state()181 spi_format == V_028714_SPI_SHADER_UINT16_ABGR || in si_emit_cb_render_state()182 spi_format == V_028714_SPI_SHADER_SINT16_ABGR) { in si_emit_cb_render_state()189 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) { in si_emit_cb_render_state()196 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) { in si_emit_cb_render_state()203 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) { in si_emit_cb_render_state()210 if (swap == V_028C70_SWAP_STD && spi_format == V_028714_SPI_SHADER_32_R) in si_emit_cb_render_state()[all …]
909 unsigned spi_format = key->ps_epilog.states.spi_shader_col_format; in si_llvm_build_ps_epilog() local914 if (spi_format & ((1ull << (4 * (key->ps_epilog.states.last_cbuf + 1))) - 1)) in si_llvm_build_ps_epilog()918 if (colors_written & (1 << i) && (spi_format >> (i * 4)) & 0xf) in si_llvm_build_ps_epilog()
1517 unsigned spi_format = (spi_shader_col_format >> (i * 4)) & 0xf; in si_get_spi_shader_col_format() local1519 if (spi_format) { in si_get_spi_shader_col_format()1520 value |= spi_format << (num_mrts * 4); in si_get_spi_shader_col_format()
1096 uint32_t spi_format = (pipeline->graphics.col_format >> (i * 4)) & 0xf; in radv_emit_rbplus_state() local1117 if (spi_format == V_028714_SPI_SHADER_ZERO) { in radv_emit_rbplus_state()1139 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR || in radv_emit_rbplus_state()1140 spi_format == V_028714_SPI_SHADER_UINT16_ABGR || in radv_emit_rbplus_state()1141 spi_format == V_028714_SPI_SHADER_SINT16_ABGR) { in radv_emit_rbplus_state()1148 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) { in radv_emit_rbplus_state()1155 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) { in radv_emit_rbplus_state()1162 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) { in radv_emit_rbplus_state()1170 spi_format == V_028714_SPI_SHADER_32_R) in radv_emit_rbplus_state()1173 spi_format == V_028714_SPI_SHADER_32_AR) in radv_emit_rbplus_state()[all …]