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Searched refs:spill_all (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/intel/compiler/
Dbrw_fs_reg_allocate.cpp459 bool assign_regs(bool allow_spilling, bool spill_all);
1284 fs_reg_alloc::assign_regs(bool allow_spilling, bool spill_all) in assign_regs() argument
1286 build_interference_graph(fs->spilled_any_registers || spill_all); in assign_regs()
1291 if (unlikely(spill_all)) { in assign_regs()
1355 fs_visitor::assign_regs(bool allow_spilling, bool spill_all) in assign_regs() argument
1358 bool success = alloc.assign_regs(allow_spilling, spill_all); in assign_regs()
Dbrw_fs.h147 bool assign_regs(bool allow_spilling, bool spill_all);
Dbrw_fs.cpp7974 bool spill_all = allow_spilling && (INTEL_DEBUG & DEBUG_SPILL_FS); in allocate_registers() local
8013 allocated = assign_regs(can_spill, spill_all); in allocate_registers()