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/external/mesa3d/src/gallium/frontends/xa/
Dxa_renderer.c258 float spt0[2], spt1[2], spt2[2], spt3[2]; in add_vertex_data2() local
262 spt0, spt1, spt2, spt3); in add_vertex_data2()
268 spt0[0], spt0[1], mpt0[0], mpt0[1]); in add_vertex_data2()
291 float spt0[2], spt1[2]; in setup_vertex_data_yuv() local
294 spt0[0] = srcX; in setup_vertex_data_yuv()
295 spt0[1] = srcY; in setup_vertex_data_yuv()
300 s0 = spt0[0] / tex->width0; in setup_vertex_data_yuv()
301 t0 = spt0[1] / tex->height0; in setup_vertex_data_yuv()