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Searched refs:spv_env_ (Results 1 – 3 of 3) sorted by relevance

/external/deqp-deps/amber/src/
Dshader_compiler.cc53 : spv_env_(env), in ShaderCompiler()
88 if (!spv_env_.empty()) { in Compile()
89 if (!spvParseTargetEnv(spv_env_.c_str(), &target_env)) in Compile()
223 auto r = ParseSpvEnv(spv_env_, &env, &env_version, &spirv_version); in CompileGlsl()
279 return dxchelper::Compile(shader->GetData(), "main", target, spv_env_, in CompileHlsl()
Dscript.h202 void SetSpvTargetEnv(const std::string& env) { spv_env_ = env; } in SetSpvTargetEnv()
204 const std::string& GetSpvTargetEnv() const { return spv_env_; } in GetSpvTargetEnv()
260 std::string spv_env_; variable
Dshader_compiler.h73 std::string spv_env_; variable