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Searched refs:spv_valid (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/layers/
Dshader_validation.cpp3076 spv_result_t spv_valid = SPV_SUCCESS; in PreCallValidateCreateShaderModule() local
3117 spv_valid = spvValidateWithOptions(ctx, options, &binary, &diag); in PreCallValidateCreateShaderModule()
3118 if (spv_valid != SPV_SUCCESS) { in PreCallValidateCreateShaderModule()
3121 …log_msg(report_data, spv_valid == SPV_WARNING ? VK_DEBUG_REPORT_WARNING_BIT_EXT : VK_DEBUG_REPORT_… in PreCallValidateCreateShaderModule()