Searched refs:squareY (Results 1 – 4 of 4) sorted by relevance
2285 const auto squareY = (squareNdx / width); in initAccelerationStructures() local2288 const float y0 = float(squareY + 0) / float(height); in initAccelerationStructures()2290 const float y1 = float(squareY + 1) / float(height); in initAccelerationStructures()2409 const auto squareY = (squareNdx / width); in initAccelerationStructures() local2412 const float y0 = float(squareY + 0) / float(height); in initAccelerationStructures()2414 const float y1 = float(squareY + 1) / float(height); in initAccelerationStructures()2446 const auto squareY = squareNdx / width; in initAccelerationStructures() local2451 (float(squareY) + 0.5f) / float(height), in initAccelerationStructures()2452 float(squareX + squareY) / float(width + height), in initAccelerationStructures()2562 const auto squareY = (squareNdx / width); in initAccelerationStructures() local[all …]
467 SkScalar squareY = transformedMidPoint.fY * transformedMidPoint.fY; in arcTo() local471 SkScalar radiiScale = squareX / squareRx + squareY / squareRy; in arcTo()
1185 SkScalar squareY = transformedMidPoint.fY * transformedMidPoint.fY; in arcTo() local1189 SkScalar radiiScale = squareX / squareRx + squareY / squareRy; in arcTo()
1436 SkScalar squareY = transformedMidPoint.fY * transformedMidPoint.fY; in arcTo() local1440 SkScalar radiiScale = squareX / squareRx + squareY / squareRy; in arcTo()