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Searched refs:src1Rgb (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/tests/gl_tests/gles1/
DTextureEnvTest.cpp37 GLenum src1Rgb, in verifyEnvironment() argument
76 EXPECT_GLENUM_EQ(src1Rgb, actualParams[0]); in verifyEnvironment()
306 GLenum src1Rgb = rng.randomSelect(validSrcs); in TEST_P() local
338 glTexEnvi(GL_TEXTURE_ENV, GL_SRC1_RGB, src1Rgb); in TEST_P()
369 verifyEnvironment(mode, combineRgb, combineAlpha, src0Rgb, src0Alpha, src1Rgb, src1Alpha, in TEST_P()
/external/angle/src/libANGLE/
DGLES1Shaders.inc769 int src1Rgb,
805 arg1Rgb = textureCombineSrcnOpnRgb(src1Rgb, op1Rgb, textureEnvColor, vertexColor,
901 int src1Rgb,
1030 res = textureCombine(combineRgb, combineAlpha, src0Rgb, src0Alpha, src1Rgb, src1Alpha,
DGLES1State.h99 TextureSrc src1Rgb = TextureSrc::Previous; member
DGLES1Renderer.cpp227 uniformBuffers.texCombineSrc1Rgbs[i] = ToGLenum(env.src1Rgb); in prepareForDraw()
Dqueryutils.cpp2764 env.src1Rgb = FromGLenum<TextureSrc>(asEnum); in SetTextureEnv()
2853 ConvertPackedEnum(env.src1Rgb, params); in GetTextureEnv()