Searched refs:srcAi (Results 1 – 2 of 2) sorted by relevance
362 const GLint srcAi = texUnit->_CurrentCombine->SourceA[i]; in r200UpdateTextureEnv() local365 switch ( srcAi ) { in r200UpdateTextureEnv()435 alpha_arg[i] = r200_register_alpha[op][srcAi - GL_TEXTURE0]; in r200UpdateTextureEnv()840 const GLuint srcAi = texUnit->_CurrentCombine->SourceA[i]; in r200UpdateAllTexEnv() local841 switch ( srcAi ) { in r200UpdateAllTexEnv()854 texregfree[srcAi - GL_TEXTURE0] = GL_FALSE; in r200UpdateAllTexEnv()
301 const GLuint srcAi = texUnit->_CurrentCombine->SourceA[i]; in radeonUpdateTextureEnv() local304 switch ( srcAi ) { in radeonUpdateTextureEnv()329 GLuint txunit = srcAi - GL_TEXTURE0; in radeonUpdateTextureEnv()