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Searched refs:srcPointer (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp3275 const uint8_t *srcPointer = targetUniform->getDataPtrToElement(locationInfo.arrayIndex); in getUniformInternal() local
3279 GetMatrixUniform(uniform.type, dataOut, reinterpret_cast<const DestT *>(srcPointer), true); in getUniformInternal()
3283 memcpy(dataOut, srcPointer, uniform.getElementSize()); in getUniformInternal()
/external/angle/src/libANGLE/
DProgram.cpp102 void UniformStateQueryCastLoop(DestT *dataOut, const uint8_t *srcPointer, int components) in UniformStateQueryCastLoop() argument
109 const SrcT *typedSrcPointer = reinterpret_cast<const SrcT *>(&srcPointer[offset]); in UniformStateQueryCastLoop()