Searched refs:src_2D_texture_uniform_location (Results 1 – 1 of 1) sorted by relevance
229 GLint src_2D_texture_uniform_location; member7030 if (!setUniformValues(objects_ptr->src_2D_texture_uniform_location, src_2D_texture_attachment, in execute()9026 if (!getUniformLocations(objects.program_object_id, &objects.src_2D_texture_uniform_location, in prepareSupportForNonRenderableTexture()9796 objects.src_2D_texture_uniform_location = -1; in destroyObjectsSupportingNonRenderableInternalformats()